subota, 20. srpnja 2013.

Metal Slug 2

                                                              
Metal Slug 2 (メタルスラッグ 2?) is a run and gun video game developed by SNK. It was originally released in 1998 for the Neo-Geo MVS arcade platform as the sequel to the popular 1996 game Metal Slug. It was later re-released in a slightly modified/remixed form as Metal Slug X. It has been ported to the Neo Geo CD, PlayStation, Virtual Console and iOS, and to the Wii, PlayStation Portable and PlayStation 2 (as part of the Metal Slug Anthology).


                                    


Gameplay in Metal Slug 2 is very similar to the previous game; the player(s) must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a boss, who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which not only increases the player's offense, but considerably adds to their defense.
In addition to shooting, the player can also perform melee attacks by using a knife and/or kicking. The player does not die simply by coming into contact with enemies, and correspondingly, many of the enemy troops also have melee attacks. Much of the game's scenery is also destructible, and occasionally, this reveals extra items or power-ups, although most of the time it simply results in collateral damage.
During the course of a level, the player also encounters POWs, who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero.


New features

Vehicles and weapons

Metal Slug 2 added several new weapons to the player's arsenal. A single shot from the Laser is capable of killing a column of infantry, and sustained fire can quickly destroy vehicles. Fire Bombs found in the second level can help to clear away mummies. Armor Piercing Shells give the Metal Slug tank cannon shells that only fire straight, but which do tremendous damage.
The game also included more vehicles. Though just as susceptible to enemy fire as the Metal Slug, these vehicles provide alternate modes of transportation, with each having their own advantages.
  • The "Camel Slug" is a Vulcan cannon mounted on a camel. The rider is elevated and still vulnerable to enemy fire, but has improved movement.
  • To help fight a boss that crawls up a tower, the "Slugnoid" armored frame is capable of leaping great heights. Its cannon is pointed downward, to assail the enemy attacking from below. Twin Vulcan cannons provide firepower, but they are stripped each time the Slugnoid is hit.
  • The "Slug Flyer" is a VTOL jet fighter which can fire powerful air-to-air missiles. It also has a Vulcan Cannon, which is designed to fire upon forward targets. Another player can "wing-walk", or ride on top of the plane.

Character transformation

Metal Slug 2 also introduced the ability for characters to transform during the course of the game. The first transformation is into a mummy during the second mission. Any hit from the purple tinged attacks of the mummy-variants or potions dropped by bats will trigger the transformation. This causes a drastic reduction in player movement speed and loss of any special weapons. Mummified characters hold only a pistol, which they fire at a rate of 50% slower than normal. Tossing a grenade also takes longer. Players also cannot use the knife when mummified. If the player is hit by another purple mist whilst mummified, they will die. Antidotes which can restore the player to human form are hidden throughout the level, dropped by enemies and given by rescued POWs.
Another transformation is the ability to become obese. This transformation is effected by eating too many food items during a single game-life. Once enough food is obtained the announcer yells "Uh-oh, big!," and the character is radically transformed. Movement speed is slowed, and every weapon's attack is altered: melee attacks are changed from a knife to a fork (or a belt whip if sitting), grenades are changed to larger cherry-style bombs, and the current weapon is replaced with a version that has larger bullets, and its offensive properties improved (for example, the rocket launcher has an improved tracking ability). The player returns to regular form if a diet-powder canister is found, enough time passes without picking up any food items, or if the player is killed.

Plot

Two years have passed since the end of Metal Slug, when Capt. Marco Rossi and Lt. Tarma Roving of Peregrine Falcon Strike Force defeated and apparently killed the evil General Morden, who had staged a coup d'état against the worlds' governments. Since then, various factions sympathetic to Morden have been in operation, but have always been considered insignificant. Recently, however, they have begun to act in unison, and army intelligence concludes that the only way this could happen is if Morden himself is in fact still alive and is attempting a new coup.[1] As such, Rossi (now a Major) and Roving (now a Captain) are sent to once again battle Morden. However, such is the importance of the mission, that they are accompanied by two members of the Intelligence Agency's Special Ops Squad S.P.A.R.R.O.W.S.; Sgt. Eri Kasamoto and Sgt. 1st Class Fiolina Germi.
As the levels unfold, it is revealed that Morden has formed an alliance with aliens in an effort to facilitate his plans (the previous game ended with one of Morden's soldiers sending a paper airplane into outer space). In the final mission, however, the aliens turn on Morden, attacking his troops and taking him prisoner. An ad hoc alliance is formed between the Peregrine Falcon Strike Force and General Morden's army to combat the greater alien threat. After a long battle, they succeed in defeating the Mother ship. As the ship explodes, Morden falls to the ground, strapped to a solid iron plate. While his soldiers celebrate his survival, the plate loses its balance and crushes him. The game ends with Rossi, Roving, Kasamoto and Germi celebrating their victory.

Supporting characters

As well as doubling the number of available player characters from two to four, Metal Slug 2 is the first game in the series to introduce in-game characters to help the player in battle. The first is Hyakutaro Ichimonji, a prisoner who, when rescued, will fight alongside the player, throwing Hadouken balls at enemies, or roundhouse kicking them if they get within melee range. Another character is Sgt. Rumi Aikawa, an army supplier who lacks a sense of direction, earning her the title "The Wandering Ghost"; she carries a huge, overstuffed backpack and drops random items for the player to collect (more are dropped if the backpack is shot or cut).
                                                 
Link of game to download : http://sh.st/qca3e
size of game to download :
26.03 MB 
                                        

1. Download   game and extract from win rar 
2.Read inside instalation guide or how to use emulator.

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